![]() ![]() But how were they made? And how did the team push things forward? Taking games renowned for pushing hardware to its very limits and remastering them for today's platforms to perform even faster and more beautifully was no mean feat. Project Manager Steffen Halbig and Principal Rendering Engineer Vladimir Kajalin take you behind the scenes of the Crysis remaster on GameDev Show.Īs we're sure you know, Crysis Remastered Trilogy is out now for PC and consoles, featuring the single-player remasters of the iconic Crysis, Crysis 2, and Crysis 3.
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